| Autor |
Mesaj |
JerryPk
Administrator

Data inscrierii: 14/Oct/2010 Mesaje: 184
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Tutorial FPS Mare |
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Puneti asta in CFG-ul vostru :
[code]
///Gfx
cl_ejectbrass 0
cl_phys_props_enable 0
cl_phys_props_max 0
cl_muzzleflash_dlight_3rd 0
cl_muzzleflash_dlight_1st 0
cl_ragdoll_fade_time 1
cl_ragdoll_physics_enable 0
cl_show_splashes 0
cl_smooth 0
commentary 0
dsp_enhance_stereo 0
dsp_slow_cpu 1
mat_antialias 0
mat_bumpmap 0
mat_bloom 0
mat_bufferprimitives 1
mat_clipz 0
mat_fastspecular 1
mat_hdr_enabled 0
mat_mipmaptextures 0
r_cheapwaterstart 1
r_cheapwaterend 1
r_drawdetailprops 0
r_dynamic 0
r_lightinterp 0
r_propsmaxdist 100
r_RainSimulate 0
r_shadows 0
rope_smooth 0
fog_enable 0
fog_enable_water_fog 0
gl_clear 0
rate 25000
cl_cmdrate 101
cl_updaterate 101
cl_shadows 0
cl_minmodels 1
max_shells 0
max_smokepuffs 0
d_spriteskip "0"
cl_corpsestay "180"
cl_waterdist "4"
cl_weather "0"
cl_minmodels "1"
cl_nosmooth "0"
cl_shadows "1"
cl_vsmoothing "0.05"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_cull "1"
gl_d3dflip "1"
gl_dither "1"
gl_flipmatrix "0"
gl_polyoffset "0.1"
gl_overbright "0"
gl_spriteblend "0"
gl_lightholes "1"
gl_keeptjunctions "1"
gl_max_size "512"
gl_monolights "0"
gl_nobind "0"
gl_nocolors "0"
gl_palette_tex "1"
gl_picmip "1"
gl_texturemode "gl_linear_mipmap_nearest"
gl_wateramp "0"
gl_ztrick "0"
r_dynamic "0"
mp_decals "300"
gamma "120"
brightness "120"
lightgamma "1"
fastsprites "1"
topcolor "0"
vid_d3d "0"
bottomcolor "6"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
fps_max "999"
fps_modem "999"
developer "1"
mat_dxlevel "-70"
net_graphwidt
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| 19/10/2010 18:39 |
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Nu puteti crea un subiect nou in acest forum Nu puteti raspunde in subiectele acestui forum Nu puteti modifica mesajele proprii din acest forum Nu puteti sterge mesajele proprii din acest forum Nu puteti vota in chestionarele din acest forum
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